The Starport Forums

website·Indexed 31 days ago

https://the-starport.com/wiki/

Community forums and archives for Freelancer (FL) players, featuring user introductions, discussion threads, and technical releases such as the Advanced Renderer v. 1.2 RC1.

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What's inside The Starport

  1. Overview of Jason's Freelancer Patch (JFLP)

    Jason's Freelancer Patch (JFLP) is an unofficial patch for the game Freelancer. It builds upon the work of Louva-Deus (SDK/QuickFix) and Buck Danny (Unofficial FL SP Patch) to provide improvements and new features.

    Key features include:

    • Widescreen support with dynamic FOV calculation for WinCamera and other cameras (TurretCamera, ThirdPersonCamera).
    • Additional flight controls, specifically rolling and vertical strafing.
    • Actual stats displays for Armor, Scanners, Engines, Powerplants, and Tractor Beams (for mods that support these displays).

    Note: JFLP does not include the official game patch; the official patch must be installed separately.

  2. Overview of Mav's pack for Freelancer modding

    Mav's pack is a collection of assets released by the user Maverick for the Freelancer community. The assets are provided under a permissive license where users are free to modify textures, HP, meshes, and graphics. The pack includes a custom HUD, a billboard base model, and several ship designs.
  3. Overview of FLUF Developer Documentation

    The FLUF developer documentation provides resources for building the FLUF framework and writing custom modules. Key areas of coverage include:

    • Concepts: Client vs Server execution, the Module System, and XML text formatting.
    • Building: Prerequisites, build commands via cli.py, Conan build profiles, and setting up child projects using module_tools.
    • API References: Fluf Core, FlufClient (client-side hooks), FlufServer (server-side hooks), strong-typed ID types, and general utilities (Timer, TaskScheduler, Random, Action).
  4. Overview of the UTF Editor (Cannon's Version)

    The UTF Editor is a tool for editing UTF files, re-implemented by Cannon to add several features over previous versions (such as those by Colin Sanby and Mario Brito). Key features include:

    • Animation channel editor
    • Automatic CRC updates for VMeshRefs when VMeshData names are edited
    • A model view that updates in real-time when Pris/Rev/Fix data is edited
    • VMeshRef editor
    • Yaw/pitch/roll rotation interpreter for fix/rev/pris editors
  5. Overview of the SSM Mod for Freelancer

    The SSM Mod is a comprehensive overhaul for Freelancer, developed with permission from Lancer_Sol. It introduces a wide array of content from franchises including Star Trek, Battlestar Galactica (BSG), Stargate (SGC), Star Wars, and Doctor Who (Tardis). The mod features a unique level-up system, custom flhooks, and a significantly expanded economy and universe.
  6. Overview of UI Overhaul for Freelancer

    UI Overhaul is a client-side module designed to replace major parts of the Freelancer UI. Currently, it replaces the vanilla equipment dealer screen with an ImGui-based trader window when docked at a base. Key features include grouping hardpoints and equipment by shared categories (hp_type/hp_gun_type) to ensure compatibility and providing live-previews of stat changes (e.g., gun DPS, power draw) during item selection. Note: As of the current version, finalizing transactions in the new window is not yet implemented.
  7. Overview of Procyon Dedicated Server and ProcyonHook

    Procyon is a vanilla Freelancer server focused on original gameplay (no Paralyzer Missiles, Champion Shields, or Capital Ships) and PvP combat. It utilizes a custom, rewritten version of FLHook for server-side features and an optional client-side component called ProcyonHook.
  8. Overview of Ioncross Total War mod for Freelancer

    Ioncross Total War is a high-action, combat-intensive mod for Freelancer featuring a dedicated server and a dynamic economy where player performance (kills and ratings) affects commodity prices and weapon availability. Key features include upgraded AI, redesigned ships, custom weapons, player-flyable capital ships, a custom death system, and kill tracking. The mod is designed to be extremely challenging and encourages teamwork.
  9. Overview of X.L.R 46.2 Mod for Freelancer

    X.L.R 46.2 is a development mod for Freelancer that incorporates nearly all Adoxa extensions. It is designed primarily for LAN use, though it is compatible with server environments. The mod features a leveled Open SP (Single Player) experience via Adoxa's addon and includes various new and modified ships.
  10. Overview of The Starport community

    The Starport is a community hub for the game Freelancer. While it covers general Freelancer content and is not limited to vanilla gameplay or any specific mod, it is primarily used today as a resource for information on Freelancer modding.
  11. Overview of Story Enhancements for Freelancer mission scripting

    Story Enhancements extends Freelancer's mission scripting system by allowing FLUF modules to register custom Act_* actions and Cnd_* conditions for use in .ini-based mission scripts. It provides a flag system for persisting custom state within mission saves and is intended primarily as an API for other modules. It is designed for singleplayer use; multiplayer use is not recommended.
  12. Overview of the Nomad faction (Slomon-K'Hara)

    The Nomads, originally known as the Slomon-K'Hara, are an ancient alien race created by the Daam-K'Vosh as genetically adaptable 'living machines' to supervise experiments in the Sirius Sector. They possess the ability to absorb and decode the genetic structure of other organisms. After the Daam-K'Vosh departed the galaxy, the Nomads were placed in hibernation within the Sirius Sector, which was designed as an incubator for their growth. They were eventually awakened prematurely by human colonization, leading to a conflict where the Nomads seek to reclaim their birthright and use humanity as biological vehicles for their own expansion.