Plants vs. Zombies Garden Edition Almanac

website·Indexed 31 days ago

https://pvzge.com

A comprehensive game database and almanac featuring detailed attributes for plants and zombies. Includes data on entities such as the Neon Zombie, Zombot Multi-stage Masher, Primal Peashooter, and various Abbot and Kongfu zombie types, detailing toughness and sun costs.

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What's inside Plants vs. Zombies Garden Edition

  1. Overview of maido's Rebalance mod features

    maido's Rebalance is a mod for GE designed to make Gardendless more balanced and challenging. Key features include:

    • Thoroughly rebalanced plants and zombies.
    • Expanded zombie almanac with detailed health, speed, and ability information.
    • Updated plant almanac including fire rates, specials, and Plant Food ability descriptions.
    • A reworked Epic Quest for improved fairness and balance.
    • Various quality-of-life (QoL) changes.
  2. Overview of the Creator's Garden hub

    The Creator's Garden serves as a central hub for player-made content, including custom levels, mods, and packs. This includes 'Daily Levels', which are sourced from Discord community submissions and updated on a regular schedule.
  3. Overview of Sentry’s Quality Of Life mod features

    Sentry’s Quality Of Life is a mod designed to refine the original vision of Gardendless. Key improvements include:

    • Reordered Plant and Zombie almanacs for better navigation.
    • Additional almanac entries for holiday and miscellaneous zombies.
    • Ability to replay all level dialogue.
    • Plant food effects are now explicitly listed for all plants in the almanac.
    • Corrections of errors found in the original game's almanac.
    • New grid items added to the sandbox mode.
  4. Overview of maido's Rebalance mod features

    The maido's Rebalance mod introduces the following changes to the game:

    • Thoroughly rebalanced plants and zombies.
    • Expanded Zombie Almanac with detailed health, speed, and ability information.
    • Updated Plant Almanac including fire rates, specials, and Plant Food ability descriptions.
    • A reworked Epic Quest for improved fairness and balance.
    • Various Quality of Life (QoL) improvements.
  5. Overview of JavaScript API v2 Interfaces

    The API (Version 2) provides various interfaces accessible via the ctx object provided in setup(ctx). Use these interfaces based on your mod's requirements:
  6. Overview of the Shield (future_protector_shield) zombie

    The Shield (internal ID: future_protector_shield) is a zombie entity related to the Force Shield Zombie. It is characterized by its toughness and speed attributes within the game's almanac.
  7. Overview of Sentry’s Quality Of Life mod features

    Sentry’s Quality Of Life is a mod designed to refine the original vision of Gardendless with several quality-of-life improvements:

    • Reordered Plant and Zombie almanacs for a more streamlined experience.
    • Added extra almanac entries for holiday and miscellaneous zombies.
    • Enabled replaying of all level dialogue.
    • Added plant food effects for all plants within the almanac.
    • Corrected errors found in the original game's almanac.
    • Added additional grid items to the sandbox.
  8. Overview of MadCreeper's Balance mod

    MadCreeper's Balance is a Gardendless balance mod created by MadCreeper7611. It implements broad balance adjustments across the game, specifically targeting:

    • Plants: Buffs and nerfs to sun cost, recharge, damage, freezing/heating behavior, and plant food effects.
    • Zombies and Bosses: Adjustments to health, speed, wave point costs, spawn patterns, and special resistances.
    • Tiles and Levels: Changes to gold tile sun timing and revised conveyor or starting conditions for selected levels.
  9. Overview of MadCreeper's Balance mod

    MadCreeper's Balance is a Gardendless balance mod created by MadCreeper7611. It implements broad balance adjustments across the following areas:

    • Plants: Buffs and nerfs to sun cost, recharge, damage, freezing/heating behavior, and plant food effects.
    • Zombies and Bosses: Adjustments to health, speed, wave point costs, spawn patterns, and special resistances.
    • Tiles and Levels: Changes to gold tile sun timing and revised conveyor or starting conditions for specific levels.
  10. Overview of GP-Next features and interface

    GP-Next is an in-game mod management and utility tool. The sidebar is accessed by pressing F9 or clicking the button in the top-left corner (hotkey is customizable in settings). The interface consists of the following sections:

    • Mods: Import, enable, disable, update, reorder, and configure mods.
    • Tools: Modifiers, health displays, and cloud saves (available items vary by scene).
    • Data: Search data, compare original vs. current values, export, or manually modify values.
    • Performance: View actual FPS, sampling, and save reports.
    • Diagnostics: View mod errors, logs, diagnostic reports, and access restart or safe mode.
    • Settings: Configure panel language, hotkeys, scrolling, and general options.
    • Experimental: Access experimental features like FPS scheduling, maps, and plant levels.
  11. Zombie Pirate Barrel entity overview

    The Pirate Barrel (pirate_barrel) is a zombie entity associated with the Barrel Roller zombie. It is characterized as a non-standard entry in the almanac, with a flavor text stating, 'You shouldn't be able to see me in the almanac.'
  12. Transport Boat (Sky Dropship) Entity Overview

    The Transport Boat (internal ID: sky_dropship) is a game entity with no standalone Almanac text. Its properties and behaviors are derived from game files. It is associated with the Imp Paratrooper (sky_imp) as an origin entity.