Define world-space UI elements above a player
ff2d1f81-d76c-456f-acf0-af1861822681 to define a set of world-space UI elements that appear above a player. This chip is available in all rooms and does not require beta access.website·Indexed 30 days ago
https://circuits.pages.dev/A comprehensive reference for Circuits chips, featuring a library of functional blocks for tasks such as vector mathematics (dot and cross products, magnitude clamping), Trigger Volume management, player state detection (prone status, interaction labels), and UI element control like Toggle Buttons and welcome mats.
ff2d1f81-d76c-456f-acf0-af1861822681 to define a set of world-space UI elements that appear above a player. This chip is available in all rooms and does not require beta access.This chip sets the position and rotation of a target player or Rec Room object. Note that players will only rotate about the vertical axis.
Constraints and Failure Cases: The operation will fail if:
Deprecation Warning: This chip is deprecated and users are encouraged to migrate to a different chip.
Inputs:
Outputs:
1ad615de-65ea-40a3-b500-3a5b56b2a65d) provides a selection of ambient audio tracks designed for use with the Audio Player. It produces a single unnamed audio output.2cb45825-f385-414f-9a65-2425963fa720) allows users to record and store a custom audio sample. This stored sample can then be used as an input for the Audio Player. The chip provides a single audio output.49937daa-4f6d-442c-a0d8-0095b675250d) is used to define a function within a room. This chip is currently in BETA and requires beta content to be enabled in the room settings via "This Room -> Settings".0681e9de-2f79-4f6a-9d8a-06140507760c) is used to create Heads-Up Display (HUD) elements such as progress bars, wheels, and counters. It can be configured to customize a single element and then enabled or modified using existing HUD chips. Additionally, it can be configured to pull data from Room Progression if the Progression setting is enabled in the room settings. The chip outputs to the room level hud.Inputs:
Outputs:
This chip sets the rotation of a target player or Rec Room object. For players, rotation is applied only about the vertical axis.
Constraints and Failure Cases: The operation will fail if:
Inputs:
Outputs:
Use the chip with UUID f28a5263-76d9-4bba-97f2-2654ae04ce61 to determine if a specific target player has their Share Camera spawned. This chip returns a boolean value indicating the spawn status.
Requirement: This chip requires beta content to be enabled in the room. This can be configured via "This Room -> Settings".
Inputs: player | Player Outputs: bool | Is Spawned