Overview of bevy_ecs_ldtk
mainbevy_ecs_ldtk is an ECS-friendly plugin for the Bevy game engine that integrates LDtk projects. It allows you to use LDtk projects as assets, spawn levels, and map LDtk entities or tiles to Bevy components and bundles.
Key capabilities include:
- Support for all LDtk layer types.
- Loading external levels and implementing hot reloading.
- Strategies for loading/unloading levels and managing level neighbors.
- Low-boilerplate spawning of bundles for LDtk Entities and IntGrid tiles using derive macros.
serdetypes for LDtk data with quality-of-life improvements.- Wasm support (including tile spacing) via the
atlasfeature.