RealtimeMeshComponent (RMC)

repository·master·Indexed 23 days ago

https://github.com/triaxis-games/realtimemeshcomponent

A high-performance replacement for Unreal Engine's ProceduralMeshComponent designed for efficient runtime mesh loading, modification, and procedural world generation. Supports Unreal Engine versions from 4.10 through 5.0+.

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What's inside RealtimeMeshComponent

  1. Overview of RealtimeMeshComponent (RMC)

    master

    RealtimeMeshComponent (RMC) is a high-performance replacement for Unreal Engine's ProceduralMeshComponent (PMC). It is designed to be more efficient and feature-rich while maintaining a simple API similar to the PMC.

    Key use cases include:

    • Loading models at runtime.
    • Creating debug views.
    • Modifying existing models.
    • Procedural generation of entire worlds.
  2. Supported Engine Versions for RealtimeMeshComponent

    master

    The version of the component you use must match your Unreal Engine version. You can find older versions of the component in the repository's releases section.

    • v5.0: Supports Unreal Engine 5.0+
    • v4.1: Supports Unreal Engine 4.23+
    • v4.0: Supports Unreal Engine 4.20+
    • v3.0: Supports Unreal Engine 4.17+
    • v2.0: Supports Unreal Engine 4.12+
    • v1.2: Supports Unreal Engine 4.10+