Compile shaders using SDL_shadercross
mainThe shaders in this repository are written in HLSL. They are compiled offline from Content/Shaders/Source to Content/Shaders/Compiled using SDL_shadercross.
To build the shaders manually:
- Install
SDL_shadercross. - Navigate to the shader source directory.
- Execute
compile.sh.
# Navigate to shader source and run the compilation script
cd Content/Shaders/Source
./compile.sh