Build for Android
newmigrationTo build for Android:
- Set the target platform to Android in Build Settings.
- In Player Settings, set the Package Name to match the
package_namefound in your Google configuration file (the entry withclient_type: 1). - Configure your Keystore, Key Alias, and Passwords in the Publishing Settings. This keystore must be the same one used to generate the SHA1 fingerprint in the Google Cloud Console.
- Run Assets > Play Services Resolver > Android Resolver > Resolve to add the required
.aarfiles toAssets/Plugins/Android.