Overview of PrimeXT toolkit
masterPrimeXT is a modernized toolkit for the Xash3D FWGS engine. It is designed for creating both singleplayer and multiplayer mods, supporting cross-platform deployment. It inherits all functionality from XashXT and Spirit Of Half-Life while providing improved graphics, physics, and expanded engine limits.
Key capabilities include:
- Compatibility: Supports most content originally made for GoldSrc.
- Graphics: Features dynamic lighting with shadows, normal/parallax mapping, cubemap reflections, HDR rendering with automatic exposure, 3D skyboxes, and post-processing effects (Bloom, Color Correction, Depth-of-field, Sun beams).
- Physics: Includes rigid body physics via the PhysX engine.
- Models: Supports inverse kinematics, jiggle bones, vertex weighting (up to 4 bones per vertex), and decals on studiomodels.
- Engine Limits: Significantly extended map size limits (up to 65535x65535x65535 units) and expanded studiomodel limits.