Overview of Server Replay
26.2Server Replay is a server-side implementation of the Replay Mod and Flashback. It allows server administrators to record multiple online players or specific chunk areas directly on the server. The resulting replay files are compatible with the Replay Mod or Flashback for rendering.
Key Capabilities
Chunk Recording
- Customizable Size: Record static chunks with exact sizes, independent of the server's view distance.
- Stability: Recorded chunks are not affected by unloading, preventing chunk flickering.
- Efficiency: Chunks are not loaded by the recorder itself (unlike PCRC).
- Control: Recorders can be paused or resumed based on player presence or chunk loading status.
Player Recording
- No Client Requirements: Players do not need to have Replay Mod or Flashback installed.
- Multi-POV: Record all player points-of-view simultaneously.
- Automation: Recordings can be automated via configuration.
- On-demand: Operators (or authorized users) can start recordings at any time.
Limitations and Considerations
- Feature Gaps: Some features, such as custom boss bars, are not captured in chunk recordings.
- Consistency: Player recordings might not perfectly match the client-side Replay Mod or Flashback experience.
- Mod Compatibility: Not designed for heavily modded environments. Complex mods that implement custom packets may cause compatibility issues.