How Nvml::init works and best practices
mainThe Nvml::init method performs the heavy lifting of loading the NVML library and all required function symbols from the system.
Best Practices:
- Call
Nvml::initonly once: Do not call it repeatedly, as the symbol loading process is expensive. - Reuse the instance: Store the resulting
Nvmlinstance (for example, in aonce_cell::sync::Lazy) and access it throughout your program's lifetime. - Handle runtime absence: Because it uses dynamic loading, you can use the error returned by
Nvml::initto decide whether to enable or disable NVIDIA-specific features at runtime.