Install SpriteFontPlus via NuGet or Source
masterYou can integrate SpriteFontPlus into your project using one of two methods depending on your framework:
1. NuGet (MonoGame only)
Use the NuGet package manager to install SpriteFontPlus.
2. Source Code (MonoGame and FNA)
To use the source directly, follow these steps:
- Clone the repository.
- Run
git submodule update --init --recursivein the root folder. - Add
src/SpriteFontPlus.MonoGame.csproj(for MonoGame) orsrc/SpriteFontPlus.FNA.csproj(for FNA) to your solution.
Note: If using FNA, ensure your folder structure matches the project expectations.
git submodule update --init --recursive