Overview of Phantom Camera
mainPhantom Camera is a Godot 4 plugin (compatible with Godot 4.4+) designed to simplify and extend the behaviors of built-in Camera2D and Camera3D nodes. Inspired by Unity's Cinemachine, it provides advanced camera logic such as:
- Following and Looking: Easily follow or look at specific nodes with optional smooth/dampened movement.
- Reframing: Automatically adjust the camera to keep multiple nodes within the view.
- Dynamic Transitions: Animate between different
PhantomCameranodes on demand.