How to use MeshLine with Three.js
masterTo create a line, you must combine MeshLineGeometry and MeshLineMaterial into a standard THREE.Mesh. To enable interaction (like clicking or hovering), you must manually assign the raycast function from meshline to your mesh instance.
import * as THREE from 'three'
import { MeshLineGeometry, MeshLineMaterial, raycast } from 'meshline'
const geometry = new MeshLineGeometry()
geometry.setPoints([...])
const material = new MeshLineMaterial({ ... })
const mesh = new THREE.Mesh(geometry, material)
mesh.raycast = raycast
scene.add(mesh)