Overview of YSI library categories
5.xYSI provides a wide range of libraries categorized by their primary purpose. Use these categories to find the tools you need for your PAWN scripting tasks:
- Coding: PAWN scripting improvements and language features (e.g.,
y_ctrl,y_hooks,y_timers). - Core: Essential libraries used across most implementations (e.g.,
y_als,y_utils). - Data: Data structures and algorithms (e.g.,
y_hashmap,y_iterate,y_playerarray). - Extra: Optional features and plugin support (e.g.,
y_files,y_streamer_plugin). - Game: Information regarding game entities (e.g.,
y_vehicledata,y_weapondata). - Players: Player management tools (e.g.,
y_groups,y_users,y_languages). - Server: Server control and utility libraries (e.g.,
y_lock,y_serverdata,y_scriptinit). - Storage: Persistent data interaction (e.g.,
y_ini,y_svar,y_xml). - Visual: In-game visible effects and UI elements (e.g.,
y_dialog,y_commands,y_areas).