Overview of OpenRLHF Architecture
mainOpenRLHF is a high-performance, production-ready open-source RLHF framework designed for scalable human feedback reinforcement learning. It is built on a distributed architecture combining Ray, vLLM, and DeepSpeed to efficiently orchestrate multiple components across GPUs.
Core Infrastructure Components
- Ray: Acts as the distributed scheduler and controller, distributing Actor, Reward, Reference, and Critic models across GPUs. It supports training models with 70B+ parameters.
- vLLM: A high-performance inference engine used for sample generation. It utilizes Auto-Tensor Parallelism (AutoTP) and Pipeline Parallelism (PP) to provide high-throughput, memory-efficient generation.
- DeepSpeed: Provides memory-efficient training via ZeRO-3,
deepcompile, AutoTP, and RingAttention, allowing for large model training with seamless HuggingFace integration. - Transformers: Native integration with HuggingFace Transformers for model loading, state management, and fine-tuning.
- NCCL / CUDA IPC: Enables high-speed inter-GPU communication for distributed training and inference.