Use BBCode and special dialogue tags
mainDialogue Manager supports standard Godot BBCode and provides several custom tags for controlling dialogue flow and presentation:
[[Option 1|Option 2]]: Picks one option at random from the list (requires double brackets).[wait=N]: Pauses typing forNseconds. Use[wait="ui_accept"]to wait for a specific action, or[wait]to wait for any action. You can also pass an array:[wait=["ui_accept","ui_cancel"]].[speed=N]: Multiplies the default typing speed byN.[next=N]: WaitsNseconds before automatically continuing. Use[next=auto]to let the label determine wait time based on text length.