Install the VR Expansion Plugin from source
MasterThis is the preferred method for obtaining the most up-to-date version of the plugin.
- Clone or download the repository as a ZIP.
- Extract the contents into a folder named
VRExpansionPlugininside yourProjectName/Pluginsdirectory (create the directory if it does not exist). - For C++ Projects: Add
VRExpansionPluginto your project'sPublicDependencyModuleNamesin your project's.Build.csfile. - For Blueprint-only Projects: Use the 'Add New' button in the Unreal Editor to add a blank C++ class to your project to enable C++ compilation support.
- Open the generated
.SLNfile in Visual Studio and build the project from the Build menu.
Requirement: You must have Visual Studio installed and configured according to the official Unreal Engine setup guide.
ProjectName/Plugins/VRExpansionPlugin