How Process Scene Objects and Properties work
developBehaviors and conditions interact with process scene objects.
- Process Scene Object: A Unity GameObject that has a
Process Scene Objectcomponent attached. - Scene Object Properties: These define the capabilities of a scene object. For example, adding a
Grabbable Propertyallows VR Builder to detect when an object is grabbed.
Note: When you assign an object to a behavior or condition, VR Builder can automatically configure the required components and properties with a single click, provided the object has a collider and a mesh.