To create a 3D scene, initialize a Zdog.Illustration and attach it to an HTML element. You can then add shapes like Zdog.Ellipse or Zdog.Rect to the illustration. To see movement, use requestAnimationFrame to update the illustration's rotation and call illo.updateRenderGraph() in each frame.
let isSpinning = true;
let illo = new Zdog.Illustration({
element: '.zdog-canvas',
zoom: 4,
dragRotate: true,
// stop spinning when drag starts
onDragStart: function() {
isSpinning = false;
},
});
// circle
new Zdog.Ellipse({
addTo: illo,
diameter: 20,
translate: { z: 10 },
stroke: 5,
color: '#636',
});
// square
new Zdog.Rect({
addTo: illo,
width: 20,
height: 20,
translate: { z: -10 },
stroke: 3,
color: '#E62',
fill: true,
});
function animate() {
illo.rotate.y += isSpinning ? 0.03 : 0;
illo.updateRenderGraph();
requestAnimationFrame( animate );
}
animate();