Overview of Minecraft Core Shaders
mainMinecraft core shaders are categorized into two main types: Non-Rendertype and Rendertype.
- Non-Rendertype: General-purpose shaders that target broad elements like the sky, particles, or UI. These are not prefixed with
rendertype_. - Rendertype: Shaders targeted at specific rendering elements (e.g., blocks, entities, UI). These are always prefixed with
rendertype_.
Use the shader type to determine which part of the game world or interface you can modify.