Overview of SDL3 GDK Support
mainThis port enables SDL applications to run via Microsoft's Game Development Kit (GDK) on Windows and Xbox One/Xbox Series (GDKX).
Key Platform Distinctions:
- Windows GDK: Supports the full set of Win32 APIs, renderers, controllers, and input devices, similar to the standard Windows x64 build.
- Xbox (GDKX): Requires licensed Xbox developer access to the GDKX libraries to build Xbox targets.
Platform Detection Macros:
SDL_PLATFORM_GDK: Defined on all GDK platforms.SDL_PLATFORM_WINGDK: Defined specifically on Windows GDK. Use this to distinguish Windows-specific GDK code from other GDK platforms.