Initialize ImageLoaderManager
masterInitialization must be performed in your Application class. You use ImageLoaderConfig.Builder to specify the loader type (via LoaderEnum) and the specific loader implementation (e.g., GlideImageLocader). You can also configure the memory cache size in bytes using .maxMemory().
// Initialization code in Application
ImageLoaderConfig config = new ImageLoaderConfig.Builder(LoaderEnum.GLIDE, new GlideImageLocader())
.maxMemory(40 * 1024 * 1024L) // Configure memory cache in Bytes
.build();
ImageLoaderManager.getInstance().init(this, config);