Use QRCodeStyling in Node.js
masterTo use qr-code-styling on a Node.js server, you must provide jsdom and node-canvas. If using imageOptions.saveAsBlob, you must provide both. getRawData will return a Buffer instead of a Blob in Node.js.
const { QRCodeStyling } = require("qr-code-styling/lib/qr-code-styling.common.js");
const nodeCanvas = require("canvas");
const { JSDOM } = require("jsdom");
const fs = require("fs");
const options = {
width: 300,
height: 300,
data: "https://www.facebook.com/",
image: "https://upload.wikimedia.org/wikipedia/commons/5/51/Facebook_f_logo_%282019%29.svg",
dotsOptions: {
color: "#4267b2",
type: "rounded"
},
backgroundOptions: {
color: "#e9ebee",
},
imageOptions: {
crossOrigin: "anonymous",
margin: 20
}
}
// For canvas type
const qrCodeImage = new QRCodeStyling({
jsdom: JSDOM, // this is required
nodeCanvas, // this is required
...options,
imageOptions: {
saveAsBlob: true,
crossOrigin: "anonymous",
margin: 20
},
});
qrCodeImage.getRawData("png").then((buffer) => {
fs.writeFileSync("test.png", buffer);
});
// For svg type
const qrCodeSvg = new QRCodeStyling({
jsdom: JSDOM, // this is required
type: "svg",
...options
});
qrCodeSvg.getRawData("svg").then((buffer) => {
fs.writeFileSync("test.svg", buffer);
});