Overview of Navigation Mesh Chunks 2D Demo
masterThis demo demonstrates how to bake navigation meshes for large-scale world systems using a chunk-based approach. It is designed to handle navigation in environments where the world is divided into manageable chunks rather than one single massive mesh.
Key Features:
- Baking navigation meshes for large world chunk systems.
- Debug path visualization.
Interaction:
- Left Click (Mouse): Changes the starting position for the debug paths.