This example demonstrates how to set up a basic OAuth2 server using in-memory storage for both tokens and clients. It configures an authorization endpoint and a token endpoint.
package main
import (
"log"
"net/http"
"github.com/go-oauth2/oauth2/v4/errors"
"github.com/go-oauth2/oauth2/v4/manage"
"github.com/go-oauth2/oauth2/v4/models"
"github.com/go-oauth2/oauth2/v4/server"
"github.com/go-oauth2/oauth2/v4/store"
)
func main() {
manager := manage.NewDefaultManager()
// token memory store
manager.MustTokenStorage(store.NewMemoryTokenStore())
// client memory store
clientStore := store.NewClientStore()
clientStore.Set("000000", &models.Client{
ID: "000000",
Secret: "999999",
Domain: "http://localhost",
})
manager.MapClientStorage(clientStore)
srv := server.NewDefaultServer(manager)
srv.SetAllowGetAccessRequest(true)
srv.SetClientInfoHandler(server.ClientFormHandler)
srv.UserAuthorizationHandler = func(w http.ResponseWriter, r *http.Request) (userID string, err error) {
return "000000", nil
}
srv.SetInternalErrorHandler(func(err error) (re *errors.Response) {
log.Println("Internal Error:", err.Error())
return
})
srv.SetResponseErrorHandler(func(re *errors.Response) {
log.Println("Response Error:", re.Error.Error())
})
http.HandleFunc("/authorize", func(w http.ResponseWriter, r *http.Request) {
err := srv.HandleAuthorizeRequest(w, r)
if err != nil {
http.Error(w, err.Error(), http.StatusBadRequest)
}
})
http.HandleFunc("/token", func(w http.ResponseWriter, r *http.Request) {
srv.HandleTokenRequest(w, r)
})
log.Fatal(http.ListenAndServe(":9096", nil))
}