Use Wave Function Collapse (WFC) Environments
mainMinigrid provides a suite of environments generated using the Wave Function Collapse (WFC) algorithm. These environments are designed to create diverse, procedurally generated layouts such as mazes, dungeons, rooms, and obstacle-filled spaces.
Available WFC environment types include:
- Mazes:
WFCMazeEnv,WFCMazeSimpleEnv,WFCMazeKnotEnv,WFCMazeWallEnv,WFCMazeSpiralsEnv,WFCMazePathsEnv,WFCLikeEnv. - Dungeons:
WFCDungeonEnv,WFCDungeonMazeScaledEnv,WFCDungeonRoomsEnv,WFCDungeonLessRoomsEnv,WFCDungeonSpiralsEnv. - Rooms:
WFCRoomsFabricEnv,WFCRoomsOfficeEnv,WFCRoomsMagicOfficeEnv. - Obstacles/Skewed Layouts:
WFCObstaclesBlackdotsEnv,WFCObstaclesAngularEnv,WFCObstaclesHogs3Env,WFCObstaclesHogs2Env,WFCSkew2Env,WFCSkewCaveEnv,WFCSkewLakeEnv. - General:
WFCEnv.