Overview of Game Experience Analyzer Examples
mainThe game-experience-analyzer examples directory provides reviewable case studies that demonstrate how to use the analyzer to diagnose game design elements. These examples serve as templates for defining source boundaries and analyzing specific gameplay data types (such as video URLs or gameplay recordings) to generate structured reports.
Key diagnostic capabilities demonstrated in these examples include:
- Hook/Loop/Link/Surprise diagnosis: Identifying core engagement mechanics.
- Feature Exposure/Unlock/First-use Ledger: Tracking when and how players encounter new content.
- UI Density Review: Analyzing the complexity and placement of user interface elements.
- Evidence Indexing: Mapping findings to specific timestamps or occurrences in the source material.