Overview of ReactPhysics3D features
masterReactPhysics3D is an open-source C++ physics engine library designed for 3D simulations and games. It is a standalone library that does not use external libraries or STL containers, making it highly portable and easy to integrate into existing C++ projects.
Key features include:
- Rigid body dynamics and Discrete collision detection.
- Collision shapes: Sphere, Box, Capsule, Convex Mesh, Static Concave Mesh, and Height Field.
- Advanced Collision Detection: Broadphase (Dynamic AABB tree) and Narrowphase (SAT/GJK).
- Collision Response: Sequential Impulses Solver for response and friction.
- Joints: Ball and Socket, Hinge, Slider, and Fixed joints.
- Capabilities: Ray casting, collision filtering with categories, and a sleeping technique for inactive bodies.
- Developer Tools: Integrated profiler, debugging renderer, logs, and a testbed application with demos.