When creating a Mustache template for a Base16 builder, you can use the following tag variables. These are derived from the provided YAML scheme file.
Note: The index (e.g., 00 through 0F) applies to all color-related tags (e.g., base00-... through base0F-...).
### Metadata
- `scheme-name`: The name of the scheme.
- `scheme-author`: The author of the scheme.
- `scheme-slug`: The `scheme-name` lowercased with dashes for spaces.
### Color Variables (for indices 00 to 0F)
- `base00-hex`: Hex value (e.g., "7cafc2").
- `base00-hex-bgr`: Reversed hex value (e.g., "c2af7c").
- `base00-hex-r`: First two characters of hex (e.g., "7c").
- `base00-hex-g`: Middle two characters of hex (e.g., "af").
- `base00-hex-b`: Last two characters of hex (e.g., "c2").
- `base00-rgb-r`: RGB integer component (e.g., "124").
- `base00-rgb-g`: RGB integer component (e.g., "175").
- `base00-rgb-b`: RGB integer component (e.g., "194").
- `base00-dec-r`: Decimal RGB component (e.g., "0.87...").
- `base00-dec-g`: Decimal RGB component (e.g., "0.50...").
- `base00-dec-b`: Decimal RGB component (e.g., "0.21...").
- `base00-hsl-h`: HSL Hue component (e.g., "0.87...").
- `base00-hsl-s`: HSL Saturation component (e.g., "0.50...").
- `base00-hsl-l`: HSL Lightness component (e.g., "0.21...")