Overview of Unreal Engine MCP Server
devThe Unreal Engine MCP Server is a Model Context Protocol (MCP) implementation that allows AI assistants to control Unreal Engine. It uses a native C++ Automation Bridge plugin to route commands.
Key Capabilities:
- Asset Management: Browse, import, duplicate, rename, delete, and create materials.
- Actor & Level Control: Spawn/delete actors, transform objects, manage physics, load/save levels, and handle lighting.
- Editor & Sequencer: Control PIE sessions, viewports, camera, and cinematic timelines (Sequencer/Movie Render Queue).
- Visuals & Audio: Manage Niagara particles, Blueprints, Material graphs, and Audio components/mixes.
- System: Execute console commands, manage project settings, and run Python scripts.